I think that using big engines definitely has more of a place for 3D games - but even so for any kind of 3D project I want to do, I would roll my own little framework. I want to make highly stylized games that do not require very modern tech, and I have found that to be fairly straight forward (for example, we made Celeste 64 without very much prior 3D knowledge in under 2 weeks).
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Молодая жена потребовала развода сразу после свадьбыВ Индии молодая жена потребовала развод через несколько часов после свадьбы,更多细节参见体育直播
In my experience, if you want to make your stuff more reliable, you’ll trend toward expecting more and more errors. Lots can go wrong on a normal day! For example, my team recently had to deal with a memory allocation error, even though we’re writing a Node.js app.
Russia bombed Hungary’s pipeline. Hungary deployed troops — against Ukraine. Opposition calls it a false flag to save Orbán’s collapsing election campaign